Taking place in the unforgiving bowels of the planet Zebes, the game starts at a cleverly unfamiliar point: a Metroid larva (a very deadly jellyfish). Super Metroid is defined by that firm vision. (Entrances, colour-coded doors, item circles/dots, etc).One of the game's many astonishing environments. Combined DC’s Map Patch with Scyzer’s Item Circles code to create a meticulously completely revamped Map system to be more in-line or similar to what is seen in both Zero Mission / Fusion. Main items like beams, suits, and the first main Missile/Super Missile/Power Bomb items still play the long-normal fanfare (similar to Zero Mission / Fusion)
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